SMAL_mc._visible = false;
SNAPbtn.onRelease = function() :Void {
SNAP();
}
BIG_mc.onRelease = function() :Void {
this.play();
}
SMAL_mc.onRelease = function() :Void {
this.play();
}
function SNAP() :Void {
SMAL_mc._visible = BIG_mc._visible;
BIG_mc._visible = !BIG_mc._visible;
}
bali_balo....=]