Salut à tous
J'ai trouvé une animation flash dans un site web qui est sous la forme d'une présentation de 5 photos dans un environnement 3D mais cette animation pour fonctionner elle charge des parametres du site d'origine .SVP aidez moi pour changer le scipt de l'animation pour quelle charge des image de ma disque dur.
Meri
le script est "
// Action script...
// [Action in Frame 1]
function disparaitre()
{
this._alpha = this._alpha - 0.200000 * this._alpha;
if (this._alpha < 2)
{
this.removeMovieClip();
} // end if
} // End of the function
function interpolation()
{
somme = 0;
var _l2 = matriceEnd.a - matriceStart.a;
matriceStart.a = matriceStart.a + coefficient * _l2;
somme = somme + Math.abs(_l2);
_l2 = matriceEnd.b - matriceStart.b;
matriceStart.b = matriceStart.b + coefficient * _l2;
somme = somme + Math.abs(_l2);
_l2 = matriceEnd.c - matriceStart.c;
matriceStart.c = matriceStart.c + coefficient * _l2;
somme = somme + Math.abs(_l2);
_l2 = matriceEnd.d - matriceStart.d;
matriceStart.d = matriceStart.d + coefficient * _l2;
somme = somme + Math.abs(_l2);
_l2 = matriceEnd.tx - matriceStart.tx;
matriceStart.tx = matriceStart.tx + coefficient * _l2;
somme = somme + Math.abs(_l2);
_l2 = matriceEnd.ty - matriceStart.ty;
matriceStart.ty = matriceStart.ty + coefficient * _l2;
somme = somme + Math.abs(_l2);
_root.clip["face" + numFace].transform.matrix = matriceStart;
} // End of the function
function interpolationAvecStop()
{
interpolation();
if (somme < 1)
{
var _l2 = 0;
while (_l2 < nbr)
{
clip["face" + _l2].enabled = true;
++_l2;
} // end while
numFace = -1;
_root.onEnterFrame = faireTourner;
} // end if
} // End of the function
function newPoint3D(x, y, z)
{
var _l1 = new Object();
_l1.x = x;
_l1.y = y;
_l1.z = z;
return (_l1);
} // End of the function
function faireTourner()
{
rotationx = rotationx + 0.040000 * (_xmouse - x0) / 200;
rotationy = rotationy + 0.040000 * (_ymouse - y0) / 200;
if (rotationy > rotationyMax)
{
rotationy = rotationyMax;
}
else if (rotationy < rotationyMin)
{
rotationy = rotationyMin;
} // end if
var _l11 = Math.cos(rotationx);
var _l9 = Math.cos(rotationy);
var _l10 = Math.sin(rotationx);
var _l8 = Math.sin(rotationy);
points3DR = new Array();
points2D = new Array();
var _l1 = 0;
while (_l1 < 3 * nbr)
{
var _l14 = _l11 * points3D[_l1].x - _l10 * points3D[_l1].y;
var _l13 = _l10 * points3D[_l1].x + _l11 * points3D[_l1].y;
var _l12 = points3D[_l1].z;
var _l4 = _l14;
var _l3 = _l9 * _l13 - _l8 * _l12;
var _l6 = _l8 * _l13 + _l9 * _l12;
points3DR[_l1] = {x: _l4, y: _l3, z: _l6};
points2D[_l1] = {x: _l4, y: _l3};
++_l1;
} // end while
_l1 = 0;
while (_l1 < nbr)
{
var _l2 = clip["face" + _l1];
matrices[_l1].a = (points2D[3 * _l1 + 1].x - points2D[3 * _l1].x) / largeur;
matrices[_l1].b = (points2D[3 * _l1 + 1].y - points2D[3 * _l1].y) / largeur;
matrices[_l1].c = (points2D[3 * _l1 + 2].x - points2D[3 * _l1].x) / hauteur;
matrices[_l1].d = (points2D[3 * _l1 + 2].y - points2D[3 * _l1].y) / hauteur;
matrices[_l1].tx = points2D[3 * _l1].x;
matrices[_l1].ty = points2D[3 * _l1].y;
_l2.transform.matrix = matrices[_l1];
var _l7 = (points3DR[3 * _l1 + 1].z + points3DR[3 * _l1 + 2].z) * 1;
_l2.swapDepths(_l7);
var _l5 = faceVisible(points3DR[3 * _l1], points3DR[3 * _l1 + 1], points3DR[3 * _l1 + 2]);
_l2.conteneur._alpha = _l5;
_l2.useHandCursor = _l5 == 100 ? (true) : (false);
++_l1;
} // end while
} // End of the function
nbr = 5;
largeurPhysique = 600;
hauteurPhysique = 400;
prc = 0.200000;
largeur = largeurPhysique * prc;
hauteur = hauteurPhysique * prc;
largeur2 = 0.800000 * largeur;
hauteur2 = 0.020000 * hauteur;
dl = 0.500000 * largeur;
dh = 0.500000 * hauteur;
rayon = (dl + 10) / Math.tan(3.141593 / nbr);
x0 = 300;
y0 = 200;
matrices = new Array();
matriceStart;
(matriceEnd = new flash.geom.Matrix());
coefficient1 = 0.250000;
coefficient2 = 0.400000;
coefficient = 0;
somme = 0;
numClic = 0;
numFace = -1;
MovieClip.prototype.tracerRectangle = function (w, h, c0, c1, a0, a1)
{
this.clear();
this.lineStyle(0, c0, a0);
this.beginFill(c1, a1);
this.moveTo(0, 0);
this.lineTo(w, 0);
this.lineTo(w, h);
this.lineTo(0, h);
this.lineTo(0, 0);
this.endFill();
};
points3D = new Array();
var i = 0;
while (i < nbr)
{
var angle = 6.283185 / nbr * i;
var ca = Math.cos(angle);
var sa = Math.sin(angle);
points3D[3 * i] = newPoint3D(rayon * ca - dl * sa, rayon * sa + dl * ca, dh);
points3D[3 * i + 1] = newPoint3D(rayon * ca + dl * sa, rayon * sa - dl * ca, dh);
points3D[3 * i + 2] = newPoint3D(rayon * ca - dl * sa, rayon * sa + dl * ca, -dh);
++i;
} // end while
this.createEmptyMovieClip("clip", 0);
clip._x = x0;
clip._y = y0;
faceVisible = function (p0, p1, p2)
{
var _l8 = p1.x - p0.x;
var _l6 = p1.y - p0.y;
var _l10 = p1.z - p0.z;
var _l7 = p2.x - p0.x;
var _l4 = p2.y - p0.y;
var _l9 = p2.z - p0.z;
var _l2 = _l8 * _l4 - _l6 * _l7;
return (_l2 > 0 ? (100) : (10));
};
var i = 0;
while (i < nbr)
{
matrices[i] = new flash.geom.Matrix();
var facemc = clip.createEmptyMovieClip("face" + i, i);
facemc.i = i;
var verso = facemc.createEmptyMovieClip("verso", 0);
verso.tracerRectangle(largeur, hauteur, "0x000000", "0xFFFFFF", 10, 100);
var loader = facemc.createEmptyMovieClip("loader", 3);
loader._y = 0.500000 * (hauteur - hauteur2);
var conteneur = facemc.createEmptyMovieClip("conteneur", 1);
var mcl = new MovieClipLoader();
var ecouteur = new Object();
ecouteur.mcl = mcl;
ecouteur.conteneur = conteneur;
ecouteur.loader = loader;
ecouteur.i = i;
mcl.addListener(ecouteur);
ecouteur.onLoadProgress = function ()
{
var _l3 = this.mcl.getProgress(this.conteneur);
var _l2 = _l3.bytesLoaded / _l3.bytesTotal;
this.loader.tracerRectangle(largeur2 * _l2, hauteur2, "0x000000", "0xCCCCCC", 0, 100);
this.loader._x = 0.500000 * (largeur - largeur2 * _l2);
};
ecouteur.onLoadComplete = function ()
{
this.loader.tracerRectangle(largeur, hauteur, "0x000000", "0xFFFFFF", 0, 100);
this.loader.onEnterFrame = disparaitre;
_root.clip["face" + this.i].onPress = function ()
{
if (this.conteneur._alpha == 100)
{
var _l3 = 0;
while (_l3 < nbr)
{
if (_l3 != this.i)
{
_root.clip["face" + _l3].enabled = false;
} // end if
++_l3;
} // end while
numFace = this.i;
++numClic;
numClic = numClic % 2;
var _l4 = _root.clip.getNextHighestDepth();
this.swapDepths(_l4);
if (numClic == 1)
{
coefficient = coefficient1;
matriceStart = this.transform.matrix.clone();
matriceEnd.identity();
matriceEnd.scale(1 / prc, 1 / prc);
matriceEnd.translate(-x0, -y0);
_root.onEnterFrame = interpolation;
}
else
{
matriceStart = this.transform.matrix.clone();
matriceEnd = matrices[this.i].clone();
coefficient = coefficient2;
_root.onEnterFrame = interpolationAvecStop;
} // end if
} // end if
};
};
conteneur._xscale = conteneur._yscale = 100 * prc;
mcl.loadClip("
[ Lien ]" + i + ".jpg", conteneur);
++i;
} // end while
rotationx = 0;
rotationy = 1.570796;
amplitude = 0.785398;
rotationyMax = rotationy + amplitude;
rotationyMin = rotationy - amplitude;
clip.cacheAsBitmap = true;
_root.onEnterFrame = faireTourner;
"