controlson(audio);
_root.createEmptyMovieClip("objet", 0);
objet.onEnterFrame = function() {
afficher();
reste = compt-int(compt/2000)*2000;
trace(compt);
if (jeu == "demarrer") {
setProperty(_root.barre, _x, 155+_root.barre._width*0.5);
setProperty(_root.barre, _y, 676);
_root.barre.swapDepths(410);
setProperty(_root.panneau, _x, 8.4);
setProperty(_root.panneau, _y, 8.3);
_root.panneau.swapDepths(400);
life();
jeu = "jouer";
}
if (jeu == "jouer") {
if (vie<1) {
jeu = "fin";
}
if (level == 1) {
compt++;
if (compt<3000) {
freq1 = 20;
reste1 = compt-int(compt/freq1)*freq1;
if ((reste1 == 0)) {
generermeteor1();
}
if (compt>1000) {
freq2 = 25;
reste2 = compt-int(compt/freq2)*freq2;
if ((reste2 == 0) && (random(4) == 1)) {
generermeteor2();
}
}
if (compt>2000) {
if ((random(30) == 1) && (_root.ovni._y<0)) {
genererovni();
}
if (random(50) == 1) {
generennemi1();
}
}
}
if (compt == 3010) {
genervaissmere();
}
if (compt>3010) {
movevaissmere();
}
movemeteor1();
movemeteor2();
movennemi1();
if (etat3 == true) {
moveovni();
}
movevaisseau();
movemissile1();
detectmissile2();
movemissile2();
}
if (level == 2) {
compt++;
if (compt<3000) {
freq1 = 18;
reste1 = compt-int(compt/freq1)*freq1;
if ((reste1 == 0)) {
generermeteor1();
if (random(4) == 1) {
generermeteor2();
}
}
if ((random(25) == 1) && ((compt<1000) || (compt>2000))) {
generennemi1();
}
if ((random(30) == 1) && (_root.ovni._y<0)) {
genererovni();
}
if (compt>1000) {
freq2 = 5;
reste2 = compt-int(compt/freq2)*freq2;
if ((random(10) == 1) && (_root.etatennemi21 == "")) {
l1 = 0;
etatennemi21 = "en position";
}
if ((reste2 == 0) && (compt2<5) && (_root.etatennemi21 == "en position")) {
compt2++;
if (compt2 == 1) {
ll = random(475)+25;
}
generennemi2();
}
}
}
if (compt == 3010) {
genervaissmere();
}
if (compt>3010) {
movevaissmere();
}
movemeteor1();
movemeteor2();
movennemi1();
if (etat3 == true) {
moveovni();
}
movevaisseau();
movemissile1();
detectmissile2();
movemissile2();
movennemi2();
}
}
if (jeu == "nextlevel") {
controlson(0);
delete objet.onEnterFrame;
supprimerclips();
if (level>=2) {
gotoAndStop("finmission");
} else {
gotoAndStop("gagne");
}
}
if (jeu == "fin") {
controlson(0);
delete objet.onEnterFrame;
supprimerclips();
gotoAndStop("fin");
}
};
stop();